Aug. 21st, 2030 10:42 am
DUEL NONSENSE
In the Duelists of the Roses, a lot is different about dueling. It's sort of established that none of the cards are actually cards, and so first off they're treated as real monsters and magic. They move around on a map and take advantage of terrain. On the other hand, a new effect called "Spellbinding" can freeze the monster where it stands, rendering it immobile for a few turns (or permanently, in the case of some magics.)
Fusion is incredibly easy as it requires no catalyst - you can do it from your hand, or just tell two monsters to inhabit the same space and they'll fuse if compatible. (It is basically necessary to take advantage of this in game.)
Cards are summoned by a Deck Leader, which acts as a medium for real monsters and magic. In this way, a Duelist is effectively the commander of a magical army, that is used to battle in the War of the Roses. The monsters themselves are even given decorations and ranks, such as Lieutenant and Major. The ranks give them extra abilities as deck leaders, such as more movement or reduced summoning cost. Any monster with a rank can be called upon as a deck leader. Once you've defeated your enemy, you get the opportunity to pillage their graveyard for your deck. This is the only way to get more cards, so at times it can be in one's best interest to draw out a duel, but as war duels risk life and limb, Harriet prefers to end battles quickly to minimize potential damage to herself.
Listed below are the summons used in Harriet's Deck. Some card effects are changed for Duelist of the Roses, I'll list differences here. A full list of cards and effects is also available. Many cards refer to a monster's attack/defense as simply "power" or "strength", it means both stats have been increased.
( It's a fairy deck. ...They were a lot better in the 15th century, ok!? )
Fusion is incredibly easy as it requires no catalyst - you can do it from your hand, or just tell two monsters to inhabit the same space and they'll fuse if compatible. (It is basically necessary to take advantage of this in game.)
Cards are summoned by a Deck Leader, which acts as a medium for real monsters and magic. In this way, a Duelist is effectively the commander of a magical army, that is used to battle in the War of the Roses. The monsters themselves are even given decorations and ranks, such as Lieutenant and Major. The ranks give them extra abilities as deck leaders, such as more movement or reduced summoning cost. Any monster with a rank can be called upon as a deck leader. Once you've defeated your enemy, you get the opportunity to pillage their graveyard for your deck. This is the only way to get more cards, so at times it can be in one's best interest to draw out a duel, but as war duels risk life and limb, Harriet prefers to end battles quickly to minimize potential damage to herself.
Listed below are the summons used in Harriet's Deck. Some card effects are changed for Duelist of the Roses, I'll list differences here. A full list of cards and effects is also available. Many cards refer to a monster's attack/defense as simply "power" or "strength", it means both stats have been increased.
( It's a fairy deck. ...They were a lot better in the 15th century, ok!? )
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